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Dr Rogas writes:
>i am a sound junky, but i only start fidgeting when someone puts a pair of
>headphones over my ears. the same is true with visual arts: i was never any
>good in art galleries, but i love to get paint on my hands.
Dear Doc,
I can emphasise with that; never liked cans either, except to check
clinically for bugs. Don't really like arrt galleries that much either but
love to doodle, My suggestion is to keep your eyes and ear peeled for one
of my immersive installations or gigs (come to think of it, July 27/28
7:30pm @ the Global Cafe, 15 Golden Square, Soho is the next in London);
good sounds, neat visuals, brilliant dancer, all interactive). Tell your
friends too!
rrrolf
DrewH writes
>So Rolf, are you saying that designing sonic environments should be the new
>paradigm for sound artists (or audio activists)?
Indeed, I am, as far as anyone shoud use the word "should". The question
is, where do we look for aesthetic and conceptual development? Surely not
in the concert hall, not in the opera, much more likely in the 'club', even
more likely in the special ephemeral venue, kitted out with an exciting
environment and the best technology can offer in the way of sound and
visual generation & amplification/projection. One of the most important
requirements for good sound is a good space.
>All of your work seems to focus on creating distributed sound fields that a
>listener can move through. Does this stem from a general interest in the
>spatiality of sound, or are you more specifically concerned with the
>potential of new technologies for designing new and unheard (of) kinds of
>sonic architectures?
I am primarily interested in the road of discovery of new and unheard (of)
kinds of sonic architectures. I know from many years of listening to and
composing music for all sorts of groups of instruments, also including
electronics, that this is the most unlikely place to search for new and
unheard of..... I also know that the 'physics' of sound still has many
discoveries to offer, especially since we have had complete control over
all the parameters of sound only since the development of fast, cheap, high
quality digital signal processors and converters, like about 15 years ago.
There is a lot of sound to be discovered yet and a lot of musical
architecture to be built with it.
regards,
rolf
Rolf Gehlhaar
check out my websites:
http://i.am/rolf_gehlhaar
http://www.senseworks.com
* Always remember you're unique...Just like everyone else.*
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